| Re: [hatari-devel] Another SYNC demo, another one not emulated ... :) | 
[ Thread Index | 
Date Index
| More lists.tuxfamily.org/hatari-devel Archives
] 
Le 13/07/2023 à 11:35, Troed Sångberg a écrit :
(but this time it's not something I've found - we're just making use of 
czietz' discovery of desyncing GLUE and Shifter videomodes)
https://demozoo.org/productions/325847/ 
<https://demozoo.org/productions/325847/>
It's using the GLUE-color/Shifter-mono option which is compatible with 
both ST and STE. With scanlines 512 cycles long the Shifter manages to 
output 1280 pixels per line, giving rise to the interesting resolution 
of 1280x200 pixels.
(Each line still 160 bytes, as usual in color modes)
This is "easy" to use on real hw, if you have one of the ubeswitch 
(STVGA) adapters where you can toggle between color or mono pin being 
output to the screen.
The whole trick relies on the Shifter not knowing anything about 
UDS/LDS, and thus it's possible to set one videomode in GLUE/Shifter 
with a regular ffff8260 call, followed by one setting the videomode in 
Shifter only by another call to ffff8261.
czietz original post: https://www.atari-forum.com/viewtopic.php?t=34108 
<https://www.atari-forum.com/viewtopic.php?t=34108>
(The opposite trick, GLUE in high res and Shifter in color, only works 
on ST since on STE it will give rise to BLANK being constantly on)
regards,
Troed
Hi
I saw the video from Sommerhack on the twitch stream, thanks for using 
these new kind of hardware trickery, because :
 - it gives some real case of using it, which is always good to 
"validate" the proof of concept
 - it gives a reproducible example of using it, thus motivating me to 
add a proper (or close to :) ) emulation for it.
so, let's see, I will give it a look to check how it can integrates with 
Hatari's choice of screen/resolution without breaking too much things
Nicolas