Re: [hatari-devel] Strange behaviour with ROL.B ? |
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OK, I've fixed $30 and it seems more consistent.
But I still don't have the explanation of why 1 instead of 0 for $10 :
The register.b = 9 %00001001
The rol value is $10 (16) ;)
So, it rols 16 times and returns to the initial state (and carry = 1 because the last bit is a 1)
When the rol value is $40 (64), it should rol 4 times and returns to the initial state (and carry = 1 because the last bit is a 1)
With the 64 modulo, it does a "zero rol" ? Is it the explanation ?
regards and sorry to disturb.
Laurent
I agree.
But under Hatari, it's often set instead of clear.
Laurent
Le 28/06/2020 à 10:14, Thorsten Otto a écrit :
On Sonntag, 28. Juni 2020 10:04:04 CEST Laurent wrote:
> rol.b d0 by $40 (if carry bit is set, add 2 to d7)
From the manual:
2. Register—The rotate count is the value in the data register specified in the instruction, modulo 64.
and:
C — Set according to the last bit rotated out of the operand; cleared when the rotate count is zero.
So in your example, rol by $40 will actually use a count of zero, and the carry flag should always be cleared.
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