Re: [hatari-devel] Mega ST(E)

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Hi Thomas,

On 02/19/2017 08:57 PM, Eero Tamminen wrote:
Could you update also the Hatari manual and manual page
in regards to the --machine/rtc options?

These were done long time ago...

I guess manual's Features sections should also list MegaST/e separately...

....but what do you think about this?

	- Eero

On 06/19/2016 12:35 AM, Thomas Huth wrote:
Am Sat, 28 May 2016 19:45:04 +0200
schrieb Nicolas Pomarède <npomarede@xxxxxxxxxxxx>:

Le 28/05/2016 à 19:05, Thomas Huth a écrit :

I thought about this for a while ... and maybe it would be best to
move all CPU related options into a separate dialog? With the
WinUAE core, we've got now plenty of CPU options, so they would
justify a dialog on their own, wouldn't they? Then we would also
have space in the "System" dialog again, where you could put in new
options like the wakeup state settings, I think (we could place
them in a box labeled "Advanced settings" there, so it is clear
that they should only be touched by people who know what they are
doing ;-)).

But the main problem is maybe rather: How to add another button to
the main dialog, without disturbing the nice 3x4 button raster that
we currently have?

I think we can have 2 options :
  - keep all cpu options in another dialog and use free space for
wakeup states and other new options ; so, split between cpu and others

  - have a "simplified" settings window with some cpu settings (the
most common ones, maybe just the choice of cpu and accuracy) and some
other options ; and then have an advanced settings, with cpu related
settings (24/32 bit addressing, maybe cache or not) and some video
settings (wakeup states for example) ; so, split between
common/simple options and advanced options.

Maybe the 2nd way would be clearer and less confusing for average
users, but I have no string opinion, both have pros and cons.

I've now taken a stab at it and implemented the first option, since I
find it a little bit hard to draw a real good line between "simple" and
"advanced" option. For example, most of the people who used an Atari in
the past likely know what a "blitter" is, but is that also true for
people who started with Atari emulation just very recently? So would the
blitter option be a simple or an advanced option? If in doubt, you have
to look up the dialog descriptions in the manual anyway, so I think
it's easier to group the options into "CPU" and other generic "System"

Please have a look whether this is OK now, or whether we should rather
try something different...


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