Re: [hatari-devel] use of SDL_RenderClear with SDL2

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On Thursday 23 February 2017 11:10:01 Nicolas Pomarède wrote:
> In that case, the default RGBA value is 0/0/0/0, so black.

Yes, but a fully transparent black. Which means on a 32 bpp visual those 
pixels won't be drawn at all.



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