Re: [hatari-devel] Data cache Issues?

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Hi,

I removed from list other items that have already been
verified to be fixed.

On maanantai 29 kesäkuu 2015, Eero Tamminen wrote:
> Games that are still broken:
>
> * PARX' "Epi-Lepsie bombs at startup
>
> * PARX' "Les Dinosaures" demo bombs at startup

These work now fully!


> * ChainZ loops with exception 3 at startup
>   - works at least with older oldUAE
> 
> * JewelZ loops with exception 3 at startup
>   (if user selects real Falcon instead of Hatari)
>   - works at least with older oldUAE
>
> * Kart game crashes at startup
>   - worked more with older WinUAE version
> 
> * Teknoballs loops with exception 3 at startup
>   - works at least with older oldUAE

These don't anymore crash, they all have similar DSP issue as T2.


> * RG's Tautology II (Sentry v2.11 packed) freezes at startup:
> 	$00023bf2 :             btst      #0,(a0)
> 	$00023bf6 :             beq.s     $23bf2
> 
> > r
> 
>   D0 004E544B   D1 004E544B   D2 004E544B   D3 004E544B
>   D4 00000001   D5 00000000   D6 00000000   D7 000001F1
>   A0 FFFFA202   A1 FFFFA204   A2 0007AC1C   A3 000F8356
>   A4 0002386C   A5 0001C844   A6 000F24FC   A7 00100BD2
> 
> -> DSP communication reg problem?
> - cancache change didn't help
> - works at least with older oldUAE
> 
>
> * Lasers and Hommes (DLDH2) freezes at startup

There's still background music when this freezes.
Not sure why it doesn't proceed on input.

Can probably be ignored for release, if fix
to above programs doesn't help this.


> * DryEgg bombs at startup
> 	- not a recent problem, doesn't work even with 1.6.2
> 
> * Gravon game demo shows garbage & bus errors

Above two have been problematic for a long time,
so I think it's safe to ignore them for release.


	- Eero



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