Re: [hatari-devel] Data cache Issues? |
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Hi,
I removed from list other items that have already been
verified to be fixed.
On maanantai 29 kesäkuu 2015, Eero Tamminen wrote:
> Games that are still broken:
>
> * PARX' "Epi-Lepsie bombs at startup
>
> * PARX' "Les Dinosaures" demo bombs at startup
These work now fully!
> * ChainZ loops with exception 3 at startup
> - works at least with older oldUAE
>
> * JewelZ loops with exception 3 at startup
> (if user selects real Falcon instead of Hatari)
> - works at least with older oldUAE
>
> * Kart game crashes at startup
> - worked more with older WinUAE version
>
> * Teknoballs loops with exception 3 at startup
> - works at least with older oldUAE
These don't anymore crash, they all have similar DSP issue as T2.
> * RG's Tautology II (Sentry v2.11 packed) freezes at startup:
> $00023bf2 : btst #0,(a0)
> $00023bf6 : beq.s $23bf2
>
> > r
>
> D0 004E544B D1 004E544B D2 004E544B D3 004E544B
> D4 00000001 D5 00000000 D6 00000000 D7 000001F1
> A0 FFFFA202 A1 FFFFA204 A2 0007AC1C A3 000F8356
> A4 0002386C A5 0001C844 A6 000F24FC A7 00100BD2
>
> -> DSP communication reg problem?
> - cancache change didn't help
> - works at least with older oldUAE
>
>
> * Lasers and Hommes (DLDH2) freezes at startup
There's still background music when this freezes.
Not sure why it doesn't proceed on input.
Can probably be ignored for release, if fix
to above programs doesn't help this.
> * DryEgg bombs at startup
> - not a recent problem, doesn't work even with 1.6.2
>
> * Gravon game demo shows garbage & bus errors
Above two have been problematic for a long time,
so I think it's safe to ignore them for release.
- Eero