Re: [hatari-devel] DSP performance |
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My understanding of douglas' mail was that after I updated to more recent WinUAE, DSP speed was still correct, but that it was not correct anymore now. Only changes that could affect cycles lately were to enable data caching
In the modifications he made before, Laurent added some case to compute head/tail cycles, but even with this, cycle counting remains complex, depending on different EA and so on. Some case weres better before and some were worde, now some other cases could be better, but some other could also be less accurate.
There's no perfect solution at the moment.
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