Re: [hatari-devel] 030 cache & prefetch

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I can't say whether it's a bug or not on Amiga but it's incorrect in Atari because we don't have any burst mode in the first place :) So if the code is smaller than 256 bytes and it's aligned on 4 bytes, it must fit in the cache else it's a bug.

On Fri, Jul 12, 2013 at 5:35 AM, Eero Tamminen <oak@xxxxxxxxxxxxxx> wrote:

There's interesting discussion between Douglas and Cyprian
on 030 caching & prefetching on the Bad Mood Atari-forum

There's a potential bug on WinUAE code used to emulate
that in Hatari.  According to Douglas it has had rewrites
in more recent WinUAE code.

Laurent, any comments on that?  :-)

        - Eero

MiKRO / Mystic Bytes

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