Re: [hatari-devel] behaviour when RS232 is not emulated

[ Thread Index | Date Index | More lists.tuxfamily.org/hatari-devel Archives ]


On 05/12/2011 21:21, Thomas Huth wrote:
Am Mon, 05 Dec 2011 00:39:06 +0100
schrieb Nicolas Pomarède<npomarede@xxxxxxxxxxxx>:

Hello

some games ('Treasure Trap' and 'The Deep' for example) are writing
messages or debug informations to the rs232 port. Those are not
required to play the game, but the program will loop until it can
successfully send the bytes.

Right, I've once seen this behaviour, too, in the game "Running Man".
At that point in time, Hatari was not good enough to run the rest of
the game, so I never really tried to fix the rs232 problem for this
game...
....
Sounds fine for me, I don't think that this will cause any other
trouble instead.


Patch applied, 'Treasure Trap' and 'The Deep' can now work without enabling RS232 emulation.

Nicolas





Mail converted by MHonArc 2.6.19+ http://listengine.tuxfamily.org/