| [gluon] Re: Review Request: New VertexBuffer and VertexAttribute classes |
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| graphics/mesh.cpp (Diff revision 1) | |||
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| 126 | glGenBuffers( 1, &d->buffer ); |
107 | return d->buffer->isLoaded(); |
Actually, mesh should track its own loading state. While not directly relevant now, the idea is that Mesh takes care of loading data from an external file.
| graphics/vertexattribute.h (Diff revision 1) | |||
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namespace GluonGraphics |
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| 27 | int singleDataSize() const; |
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If you rename size() to itemCount() you could name this itemSize() or itemElementCount()
| graphics/vertexattribute.cpp (Diff revision 1) | |||
|---|---|---|---|
VertexAttribute::VertexAttribute( const VertexAttribute& other ) |
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| 42 | d->data = other.d->data; |
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Oh right, data is a vector. Though it was a c-style array :p
- Arjen
On January 14th, 2011, 9:54 p.m., Giulio Camuffo wrote:
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Review request for Gluon.
By Giulio Camuffo.
Updated Jan. 14, 2011, 9:54 p.m. Description
Testing
Diffs
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