Re: [eigen] Re: Raising double to integer powers

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Hi Ian,

They should speed up the `.pow()` method(s) on arrays if the scalar
type is float or double. I'd be happy to learn about additional cases
that are slow for you.

Rasmus

On Mon, May 10, 2021 at 5:12 PM Ian Bell <ian.h.bell@xxxxxxxxx> wrote:
>
> Also, Rasmus if you are interested, I can provide some use cases that would be well suited to additional vectorization.  Not sure if I can peer too deeply into the internals of Eigen, but I'm happy to help around the margins.
>
> On Mon, May 10, 2021 at 8:09 PM Ian Bell <ian.h.bell@xxxxxxxxx> wrote:
>>
>> Rasmus, your commits are these, right:
>>
>> https://gitlab.com/libeigen/eigen/-/commit/88d4c6d4c870f53d129ab5f8b43e01812d9b500e
>> https://gitlab.com/libeigen/eigen/-/commit/be0574e2159ce3d6a1748ba6060bea5dedccdbc9
>>
>> Which Array methods pick up these new packet methods?
>>
>> On Mon, May 10, 2021 at 7:53 PM Rasmus Munk Larsen <rmlarsen@xxxxxxxxxx> wrote:
>>>
>>> I recently vectorized the implementation of pow in Eigen for float and
>>> double arguments. It does not apply to pow(float, int), however, but
>>> should give you a significant speedup if you cast your exponents to
>>> double. I thought about implementing a more efficient algorithm if the
>>> exponents are all integers, but didn't get round to it. Could you
>>> please try if this helps you? The improvements are in the master
>>> branch (as well as the 3.4 branch that we are preparing for release).
>>>
>>> On Mon, May 10, 2021 at 4:28 PM Marc Glisse <marc.glisse@xxxxxxxx> wrote:
>>> >
>>> > On Mon, 10 May 2021, Ian Bell wrote:
>>> >
>>> > > Of course, shortly after having sent this message I figured it out, but it
>>> > > doesn't actually result in an increase in my throughput sadly. For
>>> > > posterity:
>>> > >
>>> > > #include <Eigen/Dense>
>>> > > #include <iostream>
>>> > >
>>> > > using namespace Eigen;
>>> > >
>>> > > struct myUnaryFunctor {
>>> > >  const double m_base;
>>> > >  myUnaryFunctor(double base): m_base(base) {};
>>> > >  typedef double result_type;
>>> > >  result_type operator()(const int &e) const
>>> > >  {
>>> > >      return pow(m_base, e);
>>> > >  }
>>> > > };
>>> > >
>>> > > int main()
>>> > > {
>>> > >    auto e = Eigen::ArrayXi::LinSpaced(11, 0, 10).eval();
>>> > >    double base = 2.9;
>>> > >    std::cout << e.unaryExpr(myUnaryFunctor(base));
>>> > > }
>>> >
>>> > Assuming pow is actually your own function and does the usual repeated
>>> > squaring, unlike std::pow, this may do a lot of redundant computation (in
>>> > particular base*base is computed many times). Do you know anything about
>>> > the integers? In particular, are they always small? I assume the LinSpaced
>>> > example doesn't look like the true data. Does your pow function already
>>> > cache some results?
>>> >
>>> > --
>>> > Marc Glisse
>>> >
>>> >
>>>
>>>



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