Re: [eigen] alignment question |
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Dear all,I currently migrate my application to use Vector4f instead of Vector3f to benefit the vectorisation.However I face an alignment error at runtime. (I use the latest clang from xcode on mac os x)Vector4f toPoint(const Vector4f &v) {return Vector4f( v.x(), v.y(), v.z(), 1 );}void process( const Vector4f &v ) {// do process my vector}is there an issue with the alignment doing the following?Vector4f v (1,3,4,0);process( toPoint(v) );Please let me know, I have the suspicion that the error comes from there, I wonder if I am right.Best regards,Sylvain
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