|[eigen] Implementing a gpuBlock type|
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I would like to create a gpuBlock type, which is similar to the Block type
However, I don't really know the internals of the Block type...
I would like my block to take a pointer on a matrix stored on gpu, to work
However, there is no clear pointer assignment in the block constructor. I
assume that the whole assignement stuff is done by the XprType thing, but I
don't know what it is, and how to make my own one that can deal with my
matrix on my GPU.
Which header should I look at first ?