[AD] Commit for allegrowww2 |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
- To: allegro-developers@xxxxxxxxxxxxxxxxxx
- Subject: [AD] Commit for allegrowww2
- From: Rm Beer <rmbeer2@xxxxxxxxx>
- Date: Sat, 11 Nov 2017 16:15:08 -0300
- Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20161025; h=mime-version:from:date:message-id:subject:to; bh=RldTW+pkZowXT6BDFLf+HuHHr1Hr0il3cZxvtAP/47s=; b=ijV79ojFQEfcO65VbL7lWwx2AfXXrRArwRttc0UlNsKnMsCSQa37soGvu0vzU8gtba uBYQK0JS1Zj57gqetLMKg4XZtN41oX38c2ZpJIoWoHm5x4qVpYrjnOTDV/hrqd1iqRd/ QWn97cewUKYNRJ3Tl47m/ukkf1SCFq+BVMSXr4CDOeYGJkbVZls8fWKrUbuaAGdmdz5z zNs0wAEn6x/Ex+DO1cLevgtyf0sh95kPvtxMiJRRoBfpbgEyN41dz5EgFZqOFqYINNm0 sjfycvVHRxel+5MtzQvxqScr/MpBDF92Yndv7k/LmuM6TrxDJN0PnVQj3AJByjFoJ7e2 5Tfw==
Corrected a word from several files.
From 268167cf1b1d64ea492030a8a4abb71733e40a72 Mon Sep 17 00:00:00 2001
From: Rm Beer <rmbeer2@xxxxxxxxx>
Date: Sat, 11 Nov 2017 15:59:01 -0300
Subject: [PATCH] corrected word "initialisation"
---
en/changes/changes-5.0.txt | 2 +-
static/stabledocs/en/ahack.html | 2 +-
static/stabledocs/en/alleg001.html | 4 ++--
static/stabledocs/en/alleg005.html | 2 +-
static/stabledocs/en/alleg014.html | 6 +++---
static/stabledocs/en/alleg015.html | 4 ++--
static/stabledocs/en/alleg035.html | 22 +++++++++++-----------
static/stabledocs/en/alleg048.html | 4 ++--
static/stabledocs/en/build/linux.html | 4 ++--
static/stabledocs/en/build/linux.txt | 4 ++--
static/stabledocs/en/build/unix.html | 2 +-
static/stabledocs/en/build/unix.txt | 2 +-
static/stabledocs/en/changes.html | 6 +++---
13 files changed, 32 insertions(+), 32 deletions(-)
diff --git a/en/changes/changes-5.0.txt b/en/changes/changes-5.0.txt
index 8b4ef8a..b1549c9 100644
--- a/en/changes/changes-5.0.txt
+++ b/en/changes/changes-5.0.txt
@@ -2734,7 +2734,7 @@ Image I/O addon:
- Speed up JPEG loading and saving.
-- Fixed a reinitialisation issue in iio.
+- Fixed a reinitialization issue in iio.
Audio addons:
diff --git a/static/stabledocs/en/ahack.html b/static/stabledocs/en/ahack.html
index 099ed13..3712266 100644
--- a/static/stabledocs/en/ahack.html
+++ b/static/stabledocs/en/ahack.html
@@ -479,7 +479,7 @@ explicitly says the user is not allowed to do so.
<p>
The TRACE macro is very good for things which are not very repetitive, mainly
-initialisation functions. The problem with C code is that usually error
+initialization functions. The problem with C code is that usually error
reporting to the user programmer layer is done through a simple integer or
NULL pointer, and the error description (if any) stored in allegro_error. This
is clearly insufficient for functions like set_gfx_mode() which test many
diff --git a/static/stabledocs/en/alleg001.html b/static/stabledocs/en/alleg001.html
index 83e7001..a3602dd 100644
--- a/static/stabledocs/en/alleg001.html
+++ b/static/stabledocs/en/alleg001.html
@@ -474,7 +474,7 @@ available in past/future versions of Allegro.
<blockquote class="xref"><em><b>See also:</b></em>
-<a class="xref" href="alleg035.html#init_dialog" title="Low level initialisation of a dialog.">init_dialog</a>,
+<a class="xref" href="alleg035.html#init_dialog" title="Low level initialization of a dialog.">init_dialog</a>,
<a class="xref" href="alleg035.html#update_dialog" title="Low level function to update a dialog player.">update_dialog</a>,
<a class="xref" href="alleg035.html#shutdown_dialog" title="Destroys a dialog player returned by init_dialog().">shutdown_dialog</a>,
<a class="xref" href="alleg035.html#GUI routines" title="">GUI routines</a>.</blockquote>
@@ -485,7 +485,7 @@ available in past/future versions of Allegro.
<blockquote class="xref"><em><b>See also:</b></em>
-<a class="xref" href="alleg035.html#init_menu" title="Low level initialisation of a menu.">init_menu</a>,
+<a class="xref" href="alleg035.html#init_menu" title="Low level initialization of a menu.">init_menu</a>,
<a class="xref" href="alleg035.html#update_menu" title="Low level function to update a menu player.">update_menu</a>,
<a class="xref" href="alleg035.html#shutdown_menu" title="Destroys a menu player object returned by init_menu().">shutdown_menu</a>,
<a class="xref" href="alleg035.html#GUI menus" title="">GUI menus</a>.</blockquote>
diff --git a/static/stabledocs/en/alleg005.html b/static/stabledocs/en/alleg005.html
index 2d0d762..6aa8cfe 100644
--- a/static/stabledocs/en/alleg005.html
+++ b/static/stabledocs/en/alleg005.html
@@ -148,7 +148,7 @@ Allegro does not provide such devices.)
<a href="#END_OF_FUNCTION" class="autotype" title="Locks the code used by a timer.">END_OF_FUNCTION</a>(my_timer_handler)
</pre></blockquote>
- and in your initialisation code you should lock the memory:
+ and in your initialization code you should lock the memory:
<blockquote class="code"><pre>
<a href="#LOCK_VARIABLE" class="autotype" title="Locks the memory of a variable used by a timer.">LOCK_VARIABLE</a>(counter);
<a href="#LOCK_FUNCTION" class="autotype" title="Locks the memory of a function used by a timer.">LOCK_FUNCTION</a>(my_timer_handler);
diff --git a/static/stabledocs/en/alleg014.html b/static/stabledocs/en/alleg014.html
index 595b215..3619d08 100644
--- a/static/stabledocs/en/alleg014.html
+++ b/static/stabledocs/en/alleg014.html
@@ -416,7 +416,7 @@ clipping rectangle of the destination bitmap.
directly to video RAM, so wherever possible you should use a memory
bitmap instead. Example:
<blockquote class="code"><pre>
- /* Some one time initialisation code. */
+ /* Some one time initialization code. */
<a href="alleg001.html#COLOR_MAP" class="autotype" title="Stores a color map to accelerate drawing.">COLOR_MAP</a> global_trans_table;
<a href="alleg020.html#create_trans_table" class="autotype" title="Fills a color mapping table for translucency effects.">create_trans_table</a>(&global_trans_table, my_palette,
128, 128, 128, NULL);
@@ -469,7 +469,7 @@ clipping rectangle of the destination bitmap.
only be used after you have set up the color mapping table (for 256-color
modes) or blender functions (for truecolor modes). Example:
<blockquote class="code"><pre>
- /* Some one time initialisation code. */
+ /* Some one time initialization code. */
<a href="alleg001.html#COLOR_MAP" class="autotype" title="Stores a color map to accelerate drawing.">COLOR_MAP</a> global_light_table;
<a href="alleg020.html#create_light_table" class="autotype" title="Fills a color mapping table for lighting effects.">create_light_table</a>(&global_trans_table, my_palette,
10, 10, 60, NULL);
@@ -502,7 +502,7 @@ clipping rectangle of the destination bitmap.
indicate the strength of the color applied on them, ranging from 0 (no
strength) to 255 (full strength). Example:
<blockquote class="code"><pre>
- /* Some one time initialisation code. */
+ /* Some one time initialization code. */
<a href="alleg001.html#COLOR_MAP" class="autotype" title="Stores a color map to accelerate drawing.">COLOR_MAP</a> global_light_table;
<a href="alleg020.html#create_light_table" class="autotype" title="Fills a color mapping table for lighting effects.">create_light_table</a>(&global_trans_table, my_palette,
0, 0, 0, NULL);
diff --git a/static/stabledocs/en/alleg015.html b/static/stabledocs/en/alleg015.html
index 8957905..a67ff1a 100644
--- a/static/stabledocs/en/alleg015.html
+++ b/static/stabledocs/en/alleg015.html
@@ -110,7 +110,7 @@ in grabber datafiles by making a new object of type 'RLE sprite'.
sprites onto any hicolor or truecolor bitmap, as long as you call
set_alpha_blender() first. Example:
<blockquote class="code"><pre>
- /* Some one time initialisation code. */
+ /* Some one time initialization code. */
<a href="alleg001.html#COLOR_MAP" class="autotype" title="Stores a color map to accelerate drawing.">COLOR_MAP</a> global_trans_table;
<a href="alleg020.html#create_trans_table" class="autotype" title="Fills a color mapping table for translucency effects.">create_trans_table</a>(&global_trans_table, my_palette,
128, 128, 128, NULL);
@@ -138,7 +138,7 @@ in grabber datafiles by making a new object of type 'RLE sprite'.
mapping table (for 256-color modes) or blender functions (for truecolor
modes). Example:
<blockquote class="code"><pre>
- /* Some one time initialisation code. */
+ /* Some one time initialization code. */
<a href="alleg001.html#COLOR_MAP" class="autotype" title="Stores a color map to accelerate drawing.">COLOR_MAP</a> global_light_table;
<a href="alleg020.html#create_light_table" class="autotype" title="Fills a color mapping table for lighting effects.">create_light_table</a>(&global_trans_table, my_palette,
10, 10, 60, NULL);
diff --git a/static/stabledocs/en/alleg035.html b/static/stabledocs/en/alleg035.html
index 4f6ac09..c638df2 100644
--- a/static/stabledocs/en/alleg035.html
+++ b/static/stabledocs/en/alleg035.html
@@ -62,8 +62,8 @@ Allegro Manual: GUI routines
<li><a href="#gui_strlen">gui_strlen</a> — Returns the length of a string in pixels.
<li><a href="#gui_text_list_proc">gui_text_list_proc</a> — Hooks to customise the look and feel of Allegro dialogs.
<li><a href="#gui_textout_ex">gui_textout_ex</a> — Draws a text string onto the screen with keyboard shortcut underbars.
-<li><a href="#init_dialog">init_dialog</a> — Low level initialisation of a dialog.
-<li><a href="#init_menu">init_menu</a> — Low level initialisation of a menu.
+<li><a href="#init_dialog">init_dialog</a> — Low level initialization of a dialog.
+<li><a href="#init_menu">init_menu</a> — Low level initialization of a menu.
<li><a href="#object_message">object_message</a> — Sends a message to an object and returns the answer.
<li><a href="#offer_focus">offer_focus</a> — Offers the input focus to a particular object.
<li><a href="#popup_dialog">popup_dialog</a> — do_dialog() used for popup dialogs.
@@ -661,7 +661,7 @@ gfx_mode_select() dialog will look wrong with anything other than 8x8 fonts.
<blockquote class="xref"><em><b>See also:</b></em>
<a class="xref" href="#do_dialog" title="Basic dialog manager function.">do_dialog</a>,
-<a class="xref" href="#init_dialog" title="Low level initialisation of a dialog.">init_dialog</a>,
+<a class="xref" href="#init_dialog" title="Low level initialization of a dialog.">init_dialog</a>,
<a class="xref" href="#offer_focus" title="Offers the input focus to a particular object.">offer_focus</a>.</blockquote>
<div class="al-api"><b>int <a name="offer_focus">offer_focus</a>(<a class="autotype" href="alleg001.html#DIALOG" title="Stores a GUI description.">DIALOG</a> *dialog, int obj, int *focus_obj, int force);</b></div><br>
Offers the input focus to a particular object. Normally the function sends
@@ -723,7 +723,7 @@ gfx_mode_select() dialog will look wrong with anything other than 8x8 fonts.
<blockquote class="xref"><em><b>See also:</b></em>
<a class="xref" href="#popup_dialog" title="do_dialog() used for popup dialogs.">popup_dialog</a>,
-<a class="xref" href="#init_dialog" title="Low level initialisation of a dialog.">init_dialog</a>,
+<a class="xref" href="#init_dialog" title="Low level initialization of a dialog.">init_dialog</a>,
<a class="xref" href="#centre_dialog" title="Centers an array of dialog objects.">centre_dialog</a>,
<a class="xref" href="#set_dialog_color" title="Sets the colors of an array of dialog objects.">set_dialog_color</a>,
<a class="xref" href="#find_dialog_focus" title="Searches the dialog for the object which has the input focus.">find_dialog_focus</a>.</blockquote>
@@ -749,7 +749,7 @@ gfx_mode_select() dialog will look wrong with anything other than 8x8 fonts.
shutdown_dialog(). With these functions, you could implement your own
version of do_dialog() with the lines:
<blockquote class="code"><pre>
- <a href="alleg001.html#DIALOG_PLAYER" class="autotype" title="Stores GUI data internally used by Allegro.">DIALOG_PLAYER</a> *player = <a href="#init_dialog" class="autotype" title="Low level initialisation of a dialog.">init_dialog</a>(dialog, focus_obj);
+ <a href="alleg001.html#DIALOG_PLAYER" class="autotype" title="Stores GUI data internally used by Allegro.">DIALOG_PLAYER</a> *player = <a href="#init_dialog" class="autotype" title="Low level initialization of a dialog.">init_dialog</a>(dialog, focus_obj);
while (<a href="#update_dialog" class="autotype" title="Low level function to update a dialog player.">update_dialog</a>(player))
;
@@ -775,7 +775,7 @@ gfx_mode_select() dialog will look wrong with anything other than 8x8 fonts.
<blockquote class="xref"><em><b>See also:</b></em>
-<a class="xref" href="#init_dialog" title="Low level initialisation of a dialog.">init_dialog</a>.</blockquote>
+<a class="xref" href="#init_dialog" title="Low level initialization of a dialog.">init_dialog</a>.</blockquote>
<div class="al-api"><b>int <a name="shutdown_dialog">shutdown_dialog</a>(<a class="autotype" href="alleg001.html#DIALOG_PLAYER" title="Stores GUI data internally used by Allegro.">DIALOG_PLAYER</a> *player);</b></div><br>
Destroys a dialog player object returned by init_dialog(), returning the
object that caused it to exit (this is the same as the return value from
@@ -783,7 +783,7 @@ gfx_mode_select() dialog will look wrong with anything other than 8x8 fonts.
<blockquote class="xref"><em><b>See also:</b></em>
-<a class="xref" href="#init_dialog" title="Low level initialisation of a dialog.">init_dialog</a>.</blockquote>
+<a class="xref" href="#init_dialog" title="Low level initialization of a dialog.">init_dialog</a>.</blockquote>
<div class="al-api"><b>extern <a class="autotype" href="alleg001.html#DIALOG" title="Stores a GUI description.">DIALOG</a> *<a name="active_dialog">active_dialog</a>;</b></div><br>
Global pointer to the most recent activated dialog. This may be useful if
an object needs to iterate through a list of all its siblings.
@@ -791,7 +791,7 @@ gfx_mode_select() dialog will look wrong with anything other than 8x8 fonts.
<blockquote class="xref"><em><b>See also:</b></em>
<a class="xref" href="#do_dialog" title="Basic dialog manager function.">do_dialog</a>,
-<a class="xref" href="#init_dialog" title="Low level initialisation of a dialog.">init_dialog</a>,
+<a class="xref" href="#init_dialog" title="Low level initialization of a dialog.">init_dialog</a>,
<a class="xref" href="#broadcast_dialog_message" title="Broadcasts a message to all the objects in the active dialog.">broadcast_dialog_message</a>.</blockquote>
<br><center><h2><a name="GUI menus">GUI menus</a></h2></center><p>
Popup or pulldown menus are created as an array of MENU structures. Read
@@ -847,7 +847,7 @@ ensure there is room for the check.
With these functions, you could implement your own version of do_menu()
with the lines:
<blockquote class="code"><pre>
- <a href="alleg001.html#MENU_PLAYER" class="autotype" title="Stores GUI data internally used by Allegro.">MENU_PLAYER</a> *player = <a href="#init_menu" class="autotype" title="Low level initialisation of a menu.">init_menu</a>(menu, x, y);
+ <a href="alleg001.html#MENU_PLAYER" class="autotype" title="Stores GUI data internally used by Allegro.">MENU_PLAYER</a> *player = <a href="#init_menu" class="autotype" title="Low level initialization of a menu.">init_menu</a>(menu, x, y);
while (<a href="#update_menu" class="autotype" title="Low level function to update a menu player.">update_menu</a>(player))
;
@@ -867,7 +867,7 @@ ensure there is room for the check.
<blockquote class="xref"><em><b>See also:</b></em>
-<a class="xref" href="#init_menu" title="Low level initialisation of a menu.">init_menu</a>,
+<a class="xref" href="#init_menu" title="Low level initialization of a menu.">init_menu</a>,
<a class="xref" href="#shutdown_menu" title="Destroys a menu player object returned by init_menu().">shutdown_menu</a>,
<a class="xref" href="#do_menu" title="Displays an animates a popup menu.">do_menu</a>.</blockquote>
<div class="al-api"><b>int <a name="shutdown_menu">shutdown_menu</a>(<a class="autotype" href="alleg001.html#MENU_PLAYER" title="Stores GUI data internally used by Allegro.">MENU_PLAYER</a> *player);</b></div><br>
@@ -877,7 +877,7 @@ ensure there is room for the check.
<blockquote class="xref"><em><b>See also:</b></em>
-<a class="xref" href="#init_menu" title="Low level initialisation of a menu.">init_menu</a>,
+<a class="xref" href="#init_menu" title="Low level initialization of a menu.">init_menu</a>,
<a class="xref" href="#update_menu" title="Low level function to update a menu player.">update_menu</a>.</blockquote>
<div class="al-api"><b>extern <a class="autotype" href="alleg001.html#MENU" title="Stores the entries of a menu.">MENU</a> *<a name="active_menu">active_menu</a>;</b></div><br>
When a menu callback procedure is triggered, this will be set to the menu
diff --git a/static/stabledocs/en/alleg048.html b/static/stabledocs/en/alleg048.html
index 15afd3f..561ea59 100644
--- a/static/stabledocs/en/alleg048.html
+++ b/static/stabledocs/en/alleg048.html
@@ -658,8 +658,8 @@ Allegro Manual: Index
<li><a href="alleg033.html#identity_matrix">identity_matrix</a> — Global containing the identity matrix.
<li><a href="alleg033.html#identity_matrix_f">identity_matrix_f</a> — Global containing the identity matrix.
<li><a href="alleg034.html#identity_quat">identity_quat</a> — Global variable containing the identity quaternion.
-<li><a href="alleg035.html#init_dialog">init_dialog</a> — Low level initialisation of a dialog.
-<li><a href="alleg035.html#init_menu">init_menu</a> — Low level initialisation of a menu.
+<li><a href="alleg035.html#init_dialog">init_dialog</a> — Low level initialization of a dialog.
+<li><a href="alleg035.html#init_menu">init_menu</a> — Low level initialization of a menu.
<li><a href="alleg007.html#initialise_joystick">initialise_joystick</a> — Deprecated version of install_joystick().
<li><a href="alleg000.html#install_allegro">install_allegro</a> — Initialise the Allegro library.
<li><a href="alleg005.html#install_int">install_int</a> — Installs a user timer handler.
diff --git a/static/stabledocs/en/build/linux.html b/static/stabledocs/en/build/linux.html
index 83ac7c7..af925da 100644
--- a/static/stabledocs/en/build/linux.html
+++ b/static/stabledocs/en/build/linux.html
@@ -89,7 +89,7 @@ Allegro Linux-specific information
group cannot write to the binary.
<p>
- Allegro will drop the privileges almost immediately after initialisation,
+ Allegro will drop the privileges almost immediately after initialization,
using <tt>`seteuid'</tt>. This means that you can still get the permissions back
later on. Allegro needs to be able to regain the privileges if you intend
to call <tt>`<code>allegro_init</code>'</tt> again in the future. If this isn't the case, you
@@ -115,7 +115,7 @@ Allegro Linux-specific information
<blockquote><dl>
<p>
<dt><b>System:</b></dt><dd>
- On initialisation, Allegro will try to get a certain amount of
+ On initialization, Allegro will try to get a certain amount of
control over the console. This doesn't generally require root
privileges, but if the program isn't being run from a plain VC (e.g.
it's running from within X or screen), Allegro must try to allocate
diff --git a/static/stabledocs/en/build/linux.txt b/static/stabledocs/en/build/linux.txt
index 2c3e301..160e00b 100644
--- a/static/stabledocs/en/build/linux.txt
+++ b/static/stabledocs/en/build/linux.txt
@@ -74,7 +74,7 @@
You might prefer to use `4750' instead of `4770' -- then people in the
group cannot write to the binary.
- Allegro will drop the privileges almost immediately after initialisation,
+ Allegro will drop the privileges almost immediately after initialization,
using `seteuid'. This means that you can still get the permissions back
later on. Allegro needs to be able to regain the privileges if you intend
to call `allegro_init' again in the future. If this isn't the case, you
@@ -97,7 +97,7 @@
This section contains Linux-specific notes on the drivers available.
System:
- On initialisation, Allegro will try to get a certain amount of
+ On initialization, Allegro will try to get a certain amount of
control over the console. This doesn't generally require root
privileges, but if the program isn't being run from a plain VC (e.g.
it's running from within X or screen), Allegro must try to allocate
diff --git a/static/stabledocs/en/build/unix.html b/static/stabledocs/en/build/unix.html
index 71a991b..efc1835 100644
--- a/static/stabledocs/en/build/unix.html
+++ b/static/stabledocs/en/build/unix.html
@@ -213,7 +213,7 @@ Allegro Unix-specific information
<p>
<dl><dt><b>System:</b></dt><dd>
- On initialisation, Allegro will try to connect to an X server. If it
+ On initialization, Allegro will try to connect to an X server. If it
can't find one, it will give up and try to use some different system
driver instead (such as the Linux console driver, if it is enabled).
This means that to run it in X mode, you must either launch your programs
diff --git a/static/stabledocs/en/build/unix.txt b/static/stabledocs/en/build/unix.txt
index d8769ec..b4a4128 100644
--- a/static/stabledocs/en/build/unix.txt
+++ b/static/stabledocs/en/build/unix.txt
@@ -198,7 +198,7 @@
==========================================
System:
- On initialisation, Allegro will try to connect to an X server. If it
+ On initialization, Allegro will try to connect to an X server. If it
can't find one, it will give up and try to use some different system
driver instead (such as the Linux console driver, if it is enabled).
This means that to run it in X mode, you must either launch your programs
diff --git a/static/stabledocs/en/changes.html b/static/stabledocs/en/changes.html
index 4583fbe..a803718 100644
--- a/static/stabledocs/en/changes.html
+++ b/static/stabledocs/en/changes.html
@@ -365,7 +365,7 @@ Allegro Changes
register_trace_handler() can be called before initialising Allegro.
<br><br><li>
Daniel Schlyder prevented the Windows port from registering its default
- trace handler on initialisation if the user had previously registered a
+ trace handler on initialization if the user had previously registered a
custom trace handler.
<br><br><li>
Andrei Ellman modified the 6-to-8 bit value scaling tables to be more
@@ -577,7 +577,7 @@ Allegro Changes
<br><br><li>
Peter Wang fixed a problem with the fbcon driver and VT switching.
<br><br><li>
- Milan Mimica delayed Linux console initialisation until it is required.
+ Milan Mimica delayed Linux console initialization until it is required.
This way the user can write command-line programs using timers without
needing a real console.
<br><br><li>
@@ -5177,7 +5177,7 @@ Allegro Changes
the extended characters as well as normal ASCII.
<br><br><li>
Markus Oberhumer corrected a potential problem with the Video-7
- initialisation code.
+ initialization code.
<br><br><li>
Markus Oberhumer, Bitland, and Sormuras all sent me mapping tables for
the German keyboard layout. Coordination of effort: who needs it? :-)
--
2.15.0