[AD] Fwd: RE: Working on ex_threads, d3d_display_format.cpp, tls.c |
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First of all, Elias can you confirm why you wanted this in TLS? I guess it allows displays to be created in parallel, which might be a tiny advantage, though this should run pretty quickly (instantly?) But if we do go with a mutex, you can
create it in d3d_init_display and destroy it in
d3d_shutdown_display in d3d_disp.cpp. Declare it in d3d.h in
src/win, not in include/allegro5 anywhere. From:
Edgar
Reynaldo On 8/21/2016 5:55 PM, trent@xxxxxxxxxx
wrote:
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