Re: [AD] Making the projection transform bitmap local |
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First of all, thanks a lot for fixing this!
Secondly, I think that the old projection transformation API was
fundamentally broken. Removing it completely is a rough measure but
in a case like this I think it's justified, at least as long as we
follow the old 5.0/5.1 distinction. Once we move to a lore fluid
release system for allegro 5.2 or 6, then deprecation would be needed,
but not yet.
Kind Regards,
B.