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- To: 'Allegro Development' <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] GLSL #version
- From: Trent Gamblin <nooskewl@xxxxxxxxxx>
- Date: Wed, 08 Jan 2014 12:01:37 -0700
- Thread-index: AQGgsbyVw9kwInmKZPu8HC0uLfavSQIQq13xApFfC1CastQ3MA==
I read the file into a buffer and insert the version line.
Thanks,
Trent
-----Original Message-----
From: SiegeLord [mailto:slabode@xxxxxxxxxx]
Sent: January 8, 2014 12:00 PM
To: alleg-developers@xxxxxxxxxx
Subject: Re: [AD] GLSL #version
On 01/08/2014 01:56 PM, Trent Gamblin wrote:
> This then does prevent the user from using their shaders verbatim outside
of
> Allegro or using outside shaders with Allegro. Personally I prefer the
> approach I've been using which is to do it myself.
Which way is that? Do you use al_attach_shader_source_file?
-SL
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