Re: [AD] Programmable pipeline on iOS

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I should maybe mention, the same shaders work fine on OS X.

Trent

On 2013-03-08, at 7:48 PM, Trent Gamblin <nooskewl@xxxxxxxxxx> wrote:

> Well PP sort of works on Android, except all of the alpha is black (may be my shaders?)
> 
> Trent
> 
> On 2013-03-08, at 7:25 PM, Trent Gamblin <nooskewl@xxxxxxxxxx> wrote:
> 
>> PP is broken on iOS currently (black screen.) Anybody have any idea why? So far I haven't been able to figure it out.
>> 
>> Trent





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