Re: [AD] al_create_custom_bitmap |
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I don't know how it could work. The idea is you could load compressed
textures or special formats with it so passing a texture wouldn't work.
I say just remove it... we can create an addon for loading PVT/ETC1 or
other compressed textures if needed.
Trent
On 2013-03-27, at 4:57 AM, Peter Wang <novalazy@xxxxxxxxxx> wrote:
> Hi,
>
> I still don't understand how a user is to use al_create_custom_bitmap,
> except with intimate knowledge of Allegro internals.
> That's not acceptable for a stable API.
>
> If it's needed, an alternative might be to add an OpenGL-specific
> (or D3D?) function which passes the upload callback a GL texture that
> it can fill, or something like that.
>
> Peter
>
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