Re: [AD] new resampling

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On 04/21/2012 06:08 AM, Elias Pschernig wrote:
Oh, good catch, didn't think of that. But then it should only have
happened with linear resampling. I also don't understand why it's not
reproducible here. Oh well, if this really fixes it I'll just conclude
that my ears or headphones are rather bad. Or that pulseaudio does some
unasked for post-processing, wouldn't surprise me the least.

Yes, with point resampling the metallic noise is still there. It was there even before these patches, however, so it's just an illustration of how bad point resampling is.

As for why you couldn't hear it... here's two spectra of the ex_synth output (peak on the left is the frequency of the sine wave - 660 Hz, and all other peaks are junk introduced by resampling).

http://img403.imageshack.us/img403/1895/resamplingspectra.png

I suppose there are quite a few peaks in the very high frequency ranges, so they can easily start approaching hardware limitations.

-SL





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