This patch adds source and destination color as factors for opengl/d3d
blending. I haven't tested the d3d code because I don't have a windows
environment set up. Also the documents aren't updated in this patch but
I can do so after the patch is applied.
------------------------------------------------------------------------------
EditLive Enterprise is the world's most technically advanced content
authoring tool. Experience the power of Track Changes, Inline Image
Editing and ensure content is compliant with Accessibility Checking.
http://p.sf.net/sfu/ephox-dev2dev