Re: [AD] SF.net SVN: alleg:[14299] allegro/branches/5.1/src/opengl/ogl_display.c |
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- To: Allegro Development <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] SF.net SVN: alleg:[14299] allegro/branches/5.1/src/opengl/ogl_display.c
- From: Trent Gamblin <trent@xxxxxxxxxx>
- Date: Fri, 21 Jan 2011 11:15:37 -0700
On 2011-01-21, at 9:03 AM, Evert Glebbeek wrote:
> On 21 Jan 2011, at 10:40 , trentg@xxxxxxxxxx wrote:
>> Log Message:
>> -----------
>> ex_fs_window on osx seemed to be using the same projection in windowed mode as in 'fullscreen' mode. Set the projection after resizing the backbuffer, but only on osx as it works without it on other platforms.
>
> What exactly is the problem that this solves? I've never seen a problem with ex_fs_window and this message isn't very clear about what's wrong.
I think it's pretty clear. The projection of the fullscreen window (1280x800 ortho here) is used on the 640x480 and 800x600 windows. Consequently
the window is drawn with everything squished up into the top left corner. Does it work for you just before this patch? I think it was probably
broken in my shader/programmable pipeline patches.
Trent