Re: [AD] Loading png from zip broken since 14151 |
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I didn't have to look very far. 14152 seems to be the one that breaks it.
--
Trent Gamblin
On 2010-12-25, at 6:09 AM, Trent Gamblin wrote:
> I found this morning that my game using physfs and loading pngs from zip files
> on iPhone (using the native loader) was not working (crashing in al_fsize). I
> svn uped to 14151 and the problem is gone. I guess it's something to do with the
> recent file handling changes. I'll try to pinpoint it to an exact revision though.