> 2. Any ideas what the four junk button names were supposed to be? They
> correlate with the "shape" buttons on Playstation controllers: "Triangle,
> Circle, X, and Square." I'm guessing the junk was something like Unicode
> (respectively: 0xA1F7, 0xA1F0, 0xA877, 0xA1F5). Does DirectInput support
> Unicode names for buttons? Just curious...
No idea. It doesn't seem right there was junk though.
Thanks for applying my patches! I figured out the junk characters: In Simplified Chinese encoding, they resemble the respective symbols on the Playstation gamepad buttons (△○╳□, Unicode code points \u25b3, \u25cb, \u2573, \u25a1)
John
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