Re: [AD] correct behaviour for additive blending? |
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- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] correct behaviour for additive blending?
- From: Peter Wang <novalazy@xxxxxxxxxx>
- Date: Sun, 14 Mar 2010 09:16:39 +1100
On 2010-03-13, Elias Pschernig <elias.pschernig@xxxxxxxxxx> wrote:
> On Sat, 2010-03-13 at 17:30 +1100, Peter Wang wrote:
> > On 2010-03-13, Peter Wang <novalazy@xxxxxxxxxx> wrote:
> > >
> > > I'll try it on a couple of other machines around here.
> >
> > Ok, I couldn't reproduce the problem on a machine with the old open source
> > ATI driver, nor on a machine with the proprietary Nvidia driver. So it's
> > probably specific to fglrx or maybe the configuration on that machine.
> >
>
> Can you try this? It should also be wrong if the problem is in the
> driver and not A5.
Yes, it is also wrong here.
Peter