[AD] [ alleg-Bugs-2971931 ] loadpng.h gets installed to /usr/include/ |
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- Subject: [AD] [ alleg-Bugs-2971931 ] loadpng.h gets installed to /usr/include/
- From: "SourceForge.net" <noreply@xxxxxxxxxx>
- Date: Wed, 17 Mar 2010 14:01:48 +0000
Bugs item #2971931, was opened at 2010-03-17 14:42
Message generated for change (Comment added) made by ssuominen
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=105665&aid=2971931&group_id=5665
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Category: None
Group: None
Status: Closed
Resolution: Wont Fix
Priority: 5
Private: No
Submitted By: Samuli Suominen (ssuominen)
Assigned to: Nobody/Anonymous (nobody)
Summary: loadpng.h gets installed to /usr/include/
Initial Comment:
History:
I've recently migrated some 50+ applications to libpng 1.4.1 API and noticed this generic name, loadpng.h, being used in several of these. Programs, old games, ...
In short:
The loadpng.h is way too common name to be installed directly under /usr/include/ as it will potentially break building of these 3rd party applications.
Solution:
Since loadpng.pc is installed, pkg-config --cflags loadpng could list /usr/include/loadpng/ directory as -I flag
and loadpng.h could get installed under /usr/include/loadpng/ instead of /usr/include/
hope that clears it up :)
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Comment By: Samuli Suominen (ssuominen)
Date: 2010-03-17 16:01
Message:
OK, thanks for reply. I've moved the loadpng.h back to /usr/include in our
(gentoo linux) package
----------------------------------------------------------------------
Comment By: Peter Wang (tjaden)
Date: 2010-03-17 15:29
Message:
Yes, it wasn't such a good idea to name it loadpng.h. Still, I'd rather not
move it, or have it in different locations on Unix vs other platforms. If
another program has a different loadpng.h, it can probably will be found
correctly with #include "loadpng.h" syntax so it shouldn't be fatal.
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You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=105665&aid=2971931&group_id=5665