[AD] OpenGL unlock fix and discussion |
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Here is a patch that makes it so that the OpenGL driver doesn't change the target bitmap when unlocking or locking a bitmap and destroying a bitmap. The target is set (it was by design) to the backbuffer when calling al_set_current_display and these functions don't reset it. It's debatable whether or not set_current_display should set the target or not, but it seems natural to me so I'm in favor of keeping it the way it is, unless someone has a good reason to change it. Trent :{)>
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