[AD] iPhone multitouch patch |
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Currently with the iphone port, certain actions are not possible.. for example I have a game with a single axis "joystick" (i.e. a slider) and a button on the other side.. Bad things happen like I have to toggle both off or one never registers an "up" action so e.g. if I release the slider then the button then the button keeps firing because there was no up event for it. Presently release events only happen once no matter how many presses you make. The attached one-liner patch fixes that, so you get a BUTTON_UP event for each BUTTON_DOWN. Trent :-)
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