Re: [AD] SF.net SVN: alleg:[11261] allegro/branches/4.9/examples/ex_multiwin.c |
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] SF.net SVN: alleg:[11261] allegro/branches/4.9/examples/ex_multiwin.c
- From: "Trent Gamblin" <trent@xxxxxxxxxx>
- Date: Fri, 5 Dec 2008 18:47:58 -0700 (MST)
On Fri, December 5, 2008 2:20 pm, Evert Glebbeek said:
> I tried to do that but obviously stuffed it up somehow because it
> didn't work. I don't know if I have time to look into this tonight;
> ex_multiwin is currently broken on OS X. I think this should be fixed
> before 4.9.7 goes out.
It's also broken on Windows/D3D. I spent all afternoon looking for the
problem but didn't find anything wrong. Using the D3D debug libs tells
me that not all D3DPOOL_DEFAULT textures are not freed before calling
Reset, but I could almost swear I'm releasing them all.
Trent :{)>