Re: [AD] rotate direction |
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] rotate direction
- From: "Trent Gamblin" <trent@xxxxxxxxxx>
- Date: Sun, 26 Oct 2008 16:42:32 -0600 (MDT)
On Sun, October 26, 2008 4:30 pm, Milan Mimica said:
> AFAIK, clockwise and negative, so al_draw_rotated_* does it right.
Ok, so that settles it. There was some concern in #allegro last
night about it and I thought it was important to bring up before too
many A5 games are written that we can't change it if needed.
Trent :{)>