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Since most fullscreen games these days disable the screensaver, and
I need to do so for my game since joystick input does not keep the
screensaver from being activated, I thought it would be a good
addition to A5 to have a cross platform way to do it.
void al_set_screensaver(bool active);
bool al_get_screensaver(void);
Something like that maybe? Suggestions, comments? Should
"al_get_screensaver" query the system or only return what has been
specified by the "al_set_screensaver" function, defaulting to
active?
Trent :{)>