Re: [AD] Platform dependent stuff in aintern_display.h? |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] Platform dependent stuff in aintern_display.h?
- From: Thomas Fjellstrom <tfjellstrom@xxxxxxxxxx>
- Date: Mon, 15 Sep 2008 15:18:27 -0600
On Monday 15 September 2008, Peter Hull wrote:
> There seems to be some Windows #includes in aintern_display.h which
> means it won't build for me.
> In file included from
> /Users/peterhull/Projects/allegro/4.9/include/allegro5/internal/aintern_sys
>tem.h:5,
> /Users/peterhull/Projects/allegro/4.9/include/allegro5/internal/aintern_dis
>play.h:11:23: error: dinput.h: No such file or directory
> /Users/peterhull/Projects/allegro/4.9/include/allegro5/internal/aintern_di
>splay.h:12:24: error: process.h: No such file or directory
>
> Pete
>
To be fair, its in a #ifdef ALLEGRO_WINDOWS section, so it shouldn't be seen
at all on OSX.
--
Thomas Fjellstrom
tfjellstrom@xxxxxxxxxx