Re: [AD] question about opengl bitmaps |
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Peter Hull wrote:
On the subject of fonts, I agree with Milan it should be locking once, but also should it use sub-bitmaps rather than individual mini-bitmaps for each glyph? In my copy of the Red Book it says that avoiding texture changes is one way to improve performance. At the moment it changes the texture for every character.
This has been changed. Glyphs are using sub bitmaps now. Glyph sheet is the one used to load the font, usually packed by grabber, so not necessary the best packing. It does avoid texture rebinding and improves performance.
-- Milan Mimica http://sparklet.sf.net
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