Re: [AD] Subpixel Accurate Circles etc |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
--- Elias Pschernig <elias@xxxxxxxxxx> wrote:
> On Sun, 2008-02-10 at 13:42 -0800, Ryan Dickie wrote:
> > Yes it certainly does.. so the solution is to add 0.5 pixels to the
> > radius each time?
>
> In A5, the radius is a floating point number, so there it should not
> matter - users can draw both the left and right circle.
>
Wait... But if I look at the already present graphics routines I see stuff like this:
void _al_draw_rectangle_memory(int x1, int y1, int x2, int y2, ALLEGRO_COLOR *color, int flags);
void _al_draw_line_memory(int x1, int y1, int x2, int y2, ALLEGRO_COLOR *color);
Which is clearly not float based... Do those need to be rewritten to use floating points then as well?
____________________________________________________________________________________
Looking for last minute shopping deals?
Find them fast with Yahoo! Search. http://tools.search.yahoo.com/newsearch/category.php?category=shopping