Re: [AD] macro namespaces |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] macro namespaces
- From: "Trent Gamblin" <trent@xxxxxxxxxx>
- Date: Sun, 24 Feb 2008 11:50:05 -0700 (MST)
On Sun, February 24, 2008 2:31 am, Milan Mimica said:
> You can check if include/allegro5/platform/alplatf.h defines
> ALLEGRO_OGL
> (or ALLEGRO_CFG_OPENGL after the commit I just did). If it does then
> it
> is cmake configuration fault.
It was my mistake, I was using "WANT_OGL". It doesn't compile though
if I use the proper name. See my last post to the list.
> I've seen this error before. It happens with recent gcc. If you
> replace
> GLvoid with void it will compile. Other GLtypes work fine. I can't
> think
> of anything else but this being a gcc bug, but they wouldn't make
> such a
> stupid bug.
Is it ok then to change it to void for good?
Trent