Re: [AD] [4.9] pitch in memory bitmap |
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] [4.9] pitch in memory bitmap
- From: "Trent Gamblin" <trent@xxxxxxxxxx>
- Date: Thu, 21 Feb 2008 17:28:33 -0700 (MST)
On Thu, February 21, 2008 5:12 pm, Peter Wang said:
> I'm not sure that Allegro will always be able to pick an alignment
> that
> suits all uses, and when that happens the user would be SOL. Not
> sure
> how likely that is though.
>
> Peter
FWIW I'm guessing the alignment could only be set for memory
bitmaps. I'm not sure about OpenGL, but I can't find any way to set
alignment with D3D.
Trent