[AD] OpenGL code

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As discussed on hack day it would be good to split off the OpenGL code
into its own file so it can be used cross-platform
(http://wiki.allegro.cc/Allegro_Hack_Day/2008_January_5). What's the
best way to do this? I suggest having aintern_opengl.h and opengl.c,
and writing an implementation of each of the display's vtable
functions (in ALLEGRO_DISPLAY_INTERFACE) called _al_gl_<something>,
e.g. _al_gl_draw_line for the draw_line function.


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