Re: [AD] stretch_blit clipping? |
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] stretch_blit clipping?
- From: "Elias Pschernig" <allefant@xxxxxxxxxx>
- Date: Tue, 9 Oct 2007 13:57:27 +0200
(Not sure if you are referring to and older thread, but if not..)
The C version of stretch_blit was rewritten by Trent sometime this
year. Which version of Allegro exactly are you using, and did you
compile with or without asm code? And do you have a small test program
reproducing the crash?