[AD] v/h flip for draw_lit/trans |
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Actually its probably not worth adding *_h/f/rotate_sprite for lit and trans routines but rather make draw_sprite respect drawing_mode. I wondered why this is not the case anyway, anyone know why? Looking through cspr.c it might be tricky to make fast, non-sucky code that can do normal/lit/trans mode's for all the drawing routines but I'm sure something can be arranged. Perhaps the code could be auto-generated or something. Just wanted to bring it up before I submit a patch of sorts.
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