Re: [AD] [4.3] get_executable_name |
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- To: "'Coordination of admins/developers of the game programming library Allegro'" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] [4.3] get_executable_name
- From: "Kirk Black" <runesabre@xxxxxxxxxx>
- Date: Tue, 29 Aug 2006 22:34:08 -0500
- Thread-index: AcbL5JDcSm8T9Hx3TLWShz+X2mXQBwAAF5rA
I wasn't able to use Allegro's magic main on Windows because my networking
library ACE conflicted so I had to use WinMain(), which doesn't have the
same argv conventions as a program using main().
Kirk Black
President / Owner
Family Time! Interactive, L.L.C.
Mobile: 512.771.5762
Email: runesabre@xxxxxxxxxx
-----Original Message-----
From: alleg-developers-bounces@xxxxxxxxxx
[mailto:alleg-developers-bounces@xxxxxxxxxx] On Behalf Of Peter
Wang
Sent: Tuesday, August 29, 2006 10:30 PM
To: alleg-developers@xxxxxxxxxx
Subject: Re: [AD] [4.3] get_executable_name
On 2006-08-29, Thomas Fjellstrom <tfjellstrom@xxxxxxxxxx> wrote:
> On Tuesday 29 August 2006 9:23 pm, Peter Wang wrote:
> > On 2006-08-29, Thomas Fjellstrom <tfjellstrom@xxxxxxxxxx> wrote:
> > > Just why does that function go out of its way to be as complicated as
> > > possible?
> > >
> > > Are there really unix systems where you cant use getcwd (relative
paths
> > > in argv) and argv[0] ?
> >
> > (1) Where do you get argv[0] from? We used to use END_OF_MAIN().
>
> Allegro aught to be passed argv and argc. explicitly.
We couldn't change the interface.
Peter
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