Re: [AD] Zero sized bitmaps |
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> > So why aren't you checking that your second index <bmp->w?
>
>
> so i can save on an instruction by using a do {} while instead of a
> while{};
You should never use direct memory acces on bitmaps unless you know that
you're within bounds. In this case, you're not checking the bounds and in
fact you are out of bounds.
In other words, if you plan on using 0x1 bitmaps, you should check that you
are within the bitmap bounds before using line[0][0] because it may be out
of bounds.
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