Re: [AD] generic game loop |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
From: "Jon Rafkind" <workmin@xxxxxxxxxx>
I was wondering if Allegro could benefit from having a generic game loop
function that users can use to run their games. I hope its not to
ridiculous..
I definately think this is something that may belong in an Allegro tutorial,
but not in the library itself. At this point you're moving into game engine
territory and not low-level library functions.
That's not to say that a game engine library is a bad idea, I just don't
think it should be part of Allegro's core competency, just as Allegro
doesn't contain collision-detection or double-buffering functions.
--Chris