Re: [AD] int vs long

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i think we need to allow native support of int.
that means, int on a 32bit compiler should naturally be 32bits, on a 64bit compiler it should be 64bits. so that it remains fast. is it really wise to be calling an int a int32_t when it should default to the native int size ?
why force an int  to 32bit on a 64bit system ?   it may be slower.

can we just stop using 'long', and instead use 'unsiged int' as this is going to be the most flexible.





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