| Re: [AD] AMD64 patch |
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> Ok, that's fine. Though I was more thinking of cases like these:
>
> uint32_t *p = bmp->line[y];
> for (...) {
> colour_t c = *p++;
> ...
> }
>
> The load is 32-bits here, so whether colour_t == unsigned long or colour_t
> == unsigned int should not make much difference, should it?
No, it indeed should not.
--
Eric Botcazou
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