[AD] Strange memory bug: |
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Hi all,
Using a windowed DirectX driver, using mingw, I'm
getting a fairly strange problem. Memory usage, as seen in the task
manager, keeps jumping up until it chokes the system (watching it, it jumps when
the program is creating then destroying large bitmaps), but if the window is
minimised then restored, it disappears, and goes back to the minimal, expected
usage, ~1meg.
Much appreciated if anyone knows anything about
this.
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