Re: [AD] win minimze bug (part2)..nevermind!

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althou i have not located this bug, i have a work around that i will use.



seems that the set_gfx_mode() works.
even when app is minimized. (due to hitting WindowKey+M between allegro_init() and set_gfx_mode() )

then a call to acquire_screen() crashes,
saying "accessing 0x00001c"

acquire screen internally calls acquire_bitmap() which is the top
of the stack list in the MSVC6 debugger when my app crashes.

it looks like the acquire_bitmaps was passed a NULL ptr.





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