Re: [AD] drag and drop win32 |
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On November 13, 2003 10:52 pm, aj wrote:
> At 07:58 PM 13/11/2003 +0100, you wrote:
> >On Thu, 2003-11-13 at 19:53, AE wrote:
> > > >Its all win32 specific code. that win_proc is the prcedure that
> > > > handles Windows messages. aka: You'll need to learn a ton of win32 :)
> > >
> > > Perhaps the Windows specific section of the Allegro docs should contain
> >
> > some
> >
> > > links to sites with docs about the Win32 API (and ditto for other
> > > platform-specific sections). What about adding a Windows example
> > > program that uses the win_proc hook to add drag and drop, or
> > > scroll-bars to the windows?
> >
> >It would encourage people to actually use it, making their programs
> >non-portable, and is therefore a bad idea. I'd much more like to see
> >examples using wxWindows to achieve things like scrollbars, which then
> >would work in Windows, Linux, OSX, ...
>
> not everyone is interested in multi platforms.
> infact i would say most allegro made apps are not multi-platform. nor have
> much intention of being multi-platform.
>
Which is sad. Becase there are many people who can not play a windows game. So
that person looses out on many potential users.
Me being one. I don't have windows, and can't afford the >$200 pricetag for XP
Pro/Corp.
With allegro, it is extreamly easy to make a crossplatform game. The
functionality is there, you should use it.
--
Thomas Fjellstrom
tfjellstrom@xxxxxxxxxx
http://strangesoft.net