Re: [AD] getpixel conflict with alpha blended sprites

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> So, if I wanted to read an entire pixel, including the alpha channel,
> how would I do that?

The question is: is it more useful for getpixel() to return correct 
informations on the position or on the alpha channel? I tend to favor the 
former because it's obviously the original design; that said, if the latter 
is currently more widely used...

-- 
Eric Botcazou




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