Re: [AD] getpixel conflict with alpha blended sprites |
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> So, if I wanted to read an entire pixel, including the alpha channel, > how would I do that? The question is: is it more useful for getpixel() to return correct informations on the position or on the alpha channel? I tend to favor the former because it's obviously the original design; that said, if the latter is currently more widely used... -- Eric Botcazou
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