| Re: [AD] bug in wdsound.c |
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Seems like a safe change.
> There is a small bug in src/win/wdsound.c, line 485. The variable prim_buf
is
> passed to directx without checking if it is NULL first, which leads to a
> segfault.
>
> I've attached a patch that move the call inside the "if (prim_buf) {
... }"
> block a few lines upper, and seems to fix the bug.
>
> --
> Julien Cugnière
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