RE: [AD] div-by-zero... math3d.c

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Title: RE: [AD] div-by-zero... math3d.c

> Or was that denormal? Or denormalised? The OED doesn't seem
> to have any of
> them (it has subnormal but not with that meaning) ... oh well.

Denormals are Intel FPU numbers with a funny representation, which
are designed to get a bit more precision at the expense of speed.
I guess that's what you meant. I don't know about them, except
that they're evil :)

--
Vincent Penquerc'h



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