Re: [AD] RLE clipping speedup patch |
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On 2002-09-02, Vincent <Vincent.Penquerch@xxxxxxxxxx> wrote:
> get_rle_sprite is now a wrapper to get_rle_sprite_ex. You might
> want to change the default to be leaving the lines pointer NULL
> to behave exactly like the current Allegro, though it does not
> waste much memory (unless you have very tall and very thing RLE
> sprites only).
This looks like the only downside, so it would probably be okay to
drop `get_rle_sprite_ex'.
--
王浩禎